Lab
R&D — motion and shader studies.
Noise-warp transitions
Shader crossfade with a parallax depth term tied to cursor position.
Procedural grain
Pre-baked canvas frames cycled at 24fps, disabled on touch and reduced-motion.
Lab
Shader crossfade with a parallax depth term tied to cursor position.
Pre-baked canvas frames cycled at 24fps, disabled on touch and reduced-motion.